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Oreratile's Portfolio
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Capture The Flag
Project Type
Video Game
Date Published
06 May 2024
Role
In this project, I took on the roles of both developer and designer, handling all aspects of the game as a solo developer.
Game Link
Demonstration Video's Link
In this project, I developed a Capture the Flag game, incorporating behaviour trees to program the AI's decision-making and behaviour patterns. Players must strategize and act swiftly to infiltrate the enemy's territory, capture their flag, and return it to their base to score points.
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